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in Industry and Trade
Posted 9 hours ago
...... Maybe joey?
in Ship and Equipment Discussion
Big dog s**t. CIG once talks about store changes like when the Super Hornet, a non-permanent-on-sale ship, was going to change in price and then, without saying anything prior, they remove a permanent-on-sale-ship like the Redeemer which many people used for their CCU's (not only the 0 dollar ones).
in General Game Discussion
Posted 23 hours ago
Got my copy
Disco confirmed in another thread that a Redeemer rework isn't even possible until mid-late 2018. If even then.
Posted yesterday at 12:47 AM
Disco just put up a message on Spectrum saying the Redeemer on long going to be up for sale until after they finish the rework. Do you think they have started to work on that ship?
Posted yesterday at 12:36 AM
Wait a minute...one of the specs is "anti-microbial polymer seat" ? So when you S#@! your self in battle it won't stink later???
If you have a space suit on it stay in your suit anyway. Just hope you don't have to fly upside down.
Posted yesterday at 12:32 AM
Posted Friday at 11:21 PM
Ben and other people have said it ready for 3.0
Posted Friday at 11:16 PM
It look developed to me I'd say it's 3.0 ready
Posted Friday at 10:13 PM
I'll keep the Kue, using others as tokens to get back my Argo and Dragonfly that I CCU'd a while ago
I got them for less than $30 each in the warbond sale, and they're valued at $40 each for CCU purposes, so its working out to be very economical - if you accept teh premise that pixelated space bikes that aren't completely developed to be used in a game that's in alpha can be economical.
Posted Friday at 9:58 PM
So who is thinking or have already got one? And what your plans for it.
Posted Friday at 8:49 PM
Edited Friday at 8:53 PM by Akanoes
You lean forward, settle into the contoured form of the Nox. The articulated backplate gently clicks into place, binding you into position. The holographic display flickers to life. You can feel the entire body of the ship hum as the powerful engine spins to life. There’s so much power, gated, waiting to be released. You peer down the start line. Your competitors seem focused. You smile because they don’t know that they’ve already lost. Engines whine as the starter lights begin to cycle. You rev your engine, joining the roars of the other racers as you wait to be unleashed. Your eyes narrow. It’s time. Go.
For a century, it has lived on the fringes of racetracks around the Empire. Open-canopy racing enthusiasts had to search far and wide simply to get their hands on a Nox — even an extensively damaged one — and then they’d spend thousands of Credits to rebuild and customize these notoriously fast racers for competition. Now, it’s finally here. Aopoa is proud to unveil the first model of the famed open-canopy racer designed specifically for a Human pilot. With the recent passage of the Human Xi’an Trade Initiative, Aopoa is now bringing the Nox to the UEE and giving racers from all corners of the Empire the opportunity to become one with speed.
Having only been introduced in the late 28th century, the Nox represents one of the most recent additions to Aopoa’s lineup and was designed as a direct Xi’an response to Human open-canopy vehicles. Introduced into their culture via the Xi’an settlement on Oya III, the inhabitants there learned to love riding space bikes from their Human neighbors. With permission from Emperor Kr.ē, the Aopoa council crafted a sleek hull from lightweight composite materials that provide maximum speed and maneuverability in both atmospheric environments and vacuum. Unleashed, the Nox would bring new grace and elegance to the unadulterated thrills that only open-canopy racing can provide.
You can buy it here as well as look at the brochure
Posted Friday at 6:26 PM
what I want
what CIG has given us
what I will probably use, because I just purchased a shitload of Nox
what CIG will probably offer, because multiplayer turrets are a thing
Posted Friday at 6:01 PM
I expect that the Rover will not be part of the ship CCU system, but we shall find out
stuff the Rover when CIG going to make tanks?
Posted Friday at 5:34 PM
Thanks for the info ichi.
Posted Friday at 5:02 PM
Posted Friday at 4:49 PM
Azme (Cloud Imperium Games)Jun 23, 11:03 BST
Hey there [ichi]
You have reached RSI's Concierge Support.
To be honest, I'm unsure if ground vehicles will have upgrades to them made available. The last time we had them available, it was just the standalone version, so I wouldn't advise expecting it just yet. I will however pass along your feedback to the Community team.
Please let me know if you have any other questions. All the best,
AzmeConcierge Support RepPlayer RelationsRoberts Space Industries
[ichi] (aka: ichi)Jun 22, 20:40 BST
Will I be able to upgrade one Nox from the 5-pack to a Rover when/if the Rover comes back for sale?
Posted Friday at 4:43 PM
Killing Floor is a Co-op Survival Horror FPS set in the devastated cities and countryside of England after a series of cloning experiments for the military goes horribly wrong. You and your friends are members of the military dropped into these locations with a simple mission: Survive long enough to cleanse the area of the failed experiments!
in Star Citizen News
Posted Friday at 10:58 AM
Edited Friday at 11:10 AM by SleeppingWolf
dat engine noise tho, and battlestar galactica launch.
in Off-Topic Discussion
Posted Friday at 8:41 AM
yeh I already spent some money, just can't resist the 75% off deals
Posted Friday at 5:41 AM
I might upgrade my aurora LN game package to it.
Think it will fit in my Carrack
Posted Friday at 3:33 AM
couldn't help myself. Happy fathers day to me.
Posted Friday at 12:58 AM
Why not a BMM? but I go Hull E go big or go home
I have my ships setup in tiers:
I may replace the BMM, or possibly add to that tier. Definitely getting a Hull B & C.. Possibly a A but I really enjoy my Freelancer, even the base version since the MAX isn't in-game yet.
Posted Friday at 12:43 AM
So the Nox do have guns. That good to know.
Posted Friday at 12:07 AM
Edited Friday at 5:34 PM by Akanoes
Chris Roberts and Eric Kieron Davis host this week’s episode, which features a studio update from Frankfurt, a Ship Shape focused on the Nox and a deep dive into how we’re creating entire solar systems.
Behind the Scenes: Building Solar Systems
Courtesy of Relay
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