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  1. 3 points
    that's why push to take and push to mute are a thing, Push to talk in teamspeak and set the same key as a push to mute in voice attack so that it won't be listening when the button is pushed.
  2. 2 points
    Akanoes

    Reverse the Verse - Ships of Alpha 3.2

    Vehicle Pipeline Director John Crewe stops by to answer questions from backers about the seven new ships being added to Star Citizen Alpha 3.2.
  3. 2 points
    this might be fun to use if you are a miner or into salvage https://www.logitechg.com/en-us/product/farm-simulator-side-panel
  4. 2 points
    Remulos

    Immersion up the wazoo

    I've bound push-to-talk (teamspeak) and push-to-mute (voice attack) to the same button on my mouse Edit: Benji beat me too it
  5. 2 points
    https://robertsspaceindustries.com/comm-link/engineering/16589-Q-A-Crusader-Hercules How can an outpost defend itself against a bombing from a Hercules A2? Players can protect themselves from air attacks by setting up anti-air defenses. As far as destroying an outpost goes, that’s something we’re looking into, along with the ramifications it would have on the law system. What is Medium and Heavy Armor when talking about ships? Light, medium, and heavy indicate the general degree of additional protection the armor gives to the ship. Each armor type offers different resistances, but it also has an impact on the weight of the ship. Does it have beds, a bathroom, and a kitchen? All variants have three beds for the main crew, as well as a small kitchen area and a single toilet/shower combo. The Hercules is not made for long comfortable journeys through space, so it doesn’t need anything more luxurious. Does the Hercules have entrances other than the large ramps, or will the cargo bay have to be decompressed every time you need to exit the ship? Players can get into the Hercules either using the ramps or via a small lift around the middle of the cargo bay. From there, you can either go to the ground level, the cargo bay, or the cockpit. Can we expect to see bomb racks and bays for other ships too (like the Retaliator), or are bombs limited to the A2 and other future ground assault ships and vehicles? At the moment, only the Hercules A2 and future ground assault ships are planned to have bombs. However, we’re looking at ways of allowing a few select ships we’ve already announced or released (like the Retaliator) to transport and use bombs, although they might not be able to carry the impressive S10-sized bombs like the Hercules. For cargo running, what advantage does the C2 Hercules have over the cheaper Starfarer that uses Cargo pods in place of Fuel pods? External cargo pods, as featured on the Starfarer, are more exposed and vulnerable than those on the Hercules. Plus, the Starfarer isn’t made to transport vehicles, which is the main point of the Hercules. How do S10 MOABs compare to S10 torpedoes? In terms of size, the bombs are larger than the torpedoes. The bombs are also unguided, offer a wider damage radius, and higher damage. Like missiles and torpedoes, bombs might have different specs in the future for different damage types and situations. How do the interior living quarters compare between the ships? Are the C-2’s more liveable compared to the spartan cabins of the M2 & A2? In terms of functionality, the interior living quarters are the same between all variants of the Hercules Starlifter that use the M2 as the base. However, like some other ships having military variants, it’s possible that the materials might differ. Can you tell us more about the “Six Hardpoints of Countermeasure” of the Hercules? Like every other ship, the Starlifter has several countermeasure launchers at strategic placements around the body. Due to its size and shape, the Starlifter has six launchers installed, compared to the four of the Starfarer. There are two near the rear cargo bay, two next to the landing gear, and two on the rear wings. If you drop a gravity assisted cluster bomb in space, can you create a minefield? It depends on how we make the bomb detonation work. Currently, we’re thinking that they will trigger on impact. However, we will look at proximity and time later on. What is the smallest size pad that the Hercules can land on, and will it fit onto the pads of the small/medium rest stops and orbital stations that are coming into the game? The Hercules Starlifter, like other ships of similar size, will only fit on large landing pads. How does the C2 ‘medium’ armor compare to the Starfarer-Gemini ‘upgraded’ armor? The Starfarer Gemini’s upgraded armor is a heavy model, akin to the Starlifter M2. The Starlifter C2’s medium armor is similar to the regular Starfarer’s armor. How can the C2 survive a defensive engagement with only 2xM coolers to cool 2xL shield generators when similar ships (Starfarer/Gemini, Genesis, Caterpillar, Carrack) ALL have 2xL coolers to only cool 1xL shield generator? While it’s better for anyone flying a C2 to have an escort nearby, this configuration should still last long enough to get away or call for help. The other ships mentioned all have to use their power in ways that the Starlifter doesn’t, be it to run life support, computers, or other modules). What are the specific roles of the three crewmen on the M2? The crew roles on the M2 are similar to other ships of the same configuration: one pilot, one co-pilot that has access to some of the remote turrets, and a dedicated gunner that has full control of the turrets. Is the cargo-space in the A2 usable for normal cargo if the bombs aren’t equipped? The A2 has half the cargo space of the M2. When bombs aren’t equipped, the bomb ordnance system is still present, so it’s impossible to store cargo in this area. However, you can still put 234 standard cargo units (SCU) in the front half of the ship (that’s if you don’t decide to put a Tumbril Nova tank there instead!).
  6. 2 points
    AirBorn4Life

    4 years with the ORG!

    Saturday will mark my four year anniversary with the org, I appreciate everyone that I have met throughout this time period. See you in the skies boys!
  7. 2 points
    Congrats AirBorn
  8. 1 point
    Bursar

    New Vulture

    I think both of you are right. These big ships are going to need a lot or resources to fly, be that crew or money. The small ships make a lot more sense and I think a lot of people have overlooked the potential of the smaller ships. In this case could 5 Vultures do as much as 1 Reclaimer? Same crew numbers, but they will be simpler to operate too. Plus they looks small enough to fit inside something larger.
  9. 1 point
    Drakin

    New Vulture

    I really like the Vulture, which surprises me because I wasn't expecting much from it. I agree that it makes more sense than a Reclaimer for a solo player. However, I think it is a small enough ship that it shouldn't be too difficult to earn in game, whereas the Reclaimer will be far more difficult to earn in game. Personally I have a Reclaimer, which I'll get around to using whenever I can come up with sufficient crew and resources to fly it. I may well be able to earn a Vulture in game before I'm able to afford taking out my Reclaimer for more than short rides.
  10. 1 point
    FriendCalledFive

    New Vulture

    Being more of a solo player I really like the Vulture in preference to a Reclaimer. I will be tempted when it comes up for sale.
  11. 1 point
    Remulos

    SLAINEuk has ruined me!

    What is the absolute worst thing for an unemployed gamer with an addictive personality and no sleeping pattern? Stellaris. f**k Stellaris. ...I just can't stop!!
  12. 1 point
    SleeppingWolf

    3.2 Evocati Released

    3.2 Evocati Released
  13. 1 point
    Get a look at two of the new weapons hitting the Persistent Universe in 3.2, a Star Citizen project update, and a brutal bugsmashing courtesy of Mark Abent.
  14. 1 point
    Akanoes

    Reverse the Verse - Scanning and YOU

    Don't scan so close to me! Designer Kirk Tome and engineer Mark Abent answer questions LIVE regarding our new scanning system, coming online in the upcoming Star Citizen Alpha 3.2.
  15. 1 point
    Brickbuild

    my Build is finished

    I play gta 5 a lot and works fine in sli, 4k everything ultra/high settings. Indeed, sometimes it take a lot of time to let sli work.
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