Jump to content


Community Member
  • Content Count

  • Joined

  • Last visited

  • Days Won


Everything posted by Alpine

  1. Great read!! (...and yeah.. he did the right thing.)
  2. Alpine

    Remember me?

    Hi all.. Back from a grueling summer of working ungodly hours. Finally some breathing room. I will be talking the following week off to catch up on numerous things .. among them.. Star Citizen and my Team here at TA!! Bear with me as I ease back in the pilot seats and refamilarize myself with things... Hope to be with you soon!!
  3. Alpine

    Remember me?

    I'll fix it
  4. We need a close to accurate count on what we have so we can build security and trade routes around that capability. 
  5. *Static* "Mayday! Mayday! Mayday! Any ships within the sound of my comms..." More static... "- can't hold much longer... " The sound of tearing of metal is unmistakable. "This is Commander Alpine on Guard frequency. Vital that word gets to TA Command. Large force of Vanduual using UEE ships is enroute to their base on Sol!! I have been deep undercover gathering intel but have been discovered and running for safety. Fuel is low and I can't shake the pursuers much longer. Please send assistance quickly! I hope to rejoin the force soon... if I survive." The sounds of lasers and a explosion drop the transmission for a few seconds. "Ok that's it.. I'm going offensive while I still can. Tell Nutty and the rest I did my best... and on a personal note get word to Jillian at Grounds Control Coffee Shop that I may not be back but to please wait for me until she hears otherwise." "Alpine out! .... The engines change pitch and roars of cannon fire come through the speakers... "EAT PLASMA SPACE CUR!!"
  6. I like pictures and have a bunch to share with those of you who might like pictures as well. So I thought I would post a interesting or funny pic everyday for everyone enjoy. I will endeavor to keep them all SC or at least space related (but no guarantees) For starters here is a sneak peek at the new Asteroid hanger!!
  7. Alpine

    Windows 10

    I downloaded Windows 10 as well and I DO like it. A word of warning though. When reinstalling your software make sure its compatible with Windows 10. I installed Driver updates from Nvidia and ended up in the computer repair shop for software conflicts. (IE: no display)
  8. SOOoooo stoked for this!!
  9. Greetings Citizens, Summer is here (in the northern hemisphere, anyway) but we aren’t on vacation: big things are happening at CIG! Watching from the inside, it’s gratifying to see the moving parts that will form Star Citizen starting to come together. Important pieces of long-talked-about technology, like large world maps, are coming online internally and there’s an air of excitement among the development teams as the reality that a lot of what we’ve been planning for and working towards is finally happening sets in. We’re eager to share our progress with you, which means a push to get not just the Star Marine FPS module out, but to start sharing more about multicrew and the persistent world. Watch this space! As always, we’ve asked our project leads to put together individual reports for the community to let you know exactly what every part of the company has been doing. Read on!
  10. Location:  The Old Bean - An upscale coffee shop in Old Town. 1000 hours.   I don’t like Old Town.  Technically it’s still Terra but the oldest part.  The rich part to be exact and where the government conducts most its business. As a reporter though you have to go where the story is and today, it’s here. Well it will be here when Deathrises gets here.   Deathrises is a political hack from the old days. He started as a page in the UEE Senate and he never lost his taste for diplomacy. Personally I would have recommended mouthwash…. But to each his own I suppose.   The Old Bean is a nice enough place I guess. Too much brass and teak for me though. I like the high tech look of a spaceport myself but the government cronies seem to like it well enough. The coffee is rich and the prices match. The one thing it lacks is Jillian. Now there is a lady that could make any dump in the verse look classy.   I pour some more sugar in my coffee and check the Mobiglass to make sure all my recording devices are working.  The sugar helps keep my disposition sweet. That helps in dealing with Politicos.  Deathrises is 5 minutes late. No matter, he sits on the Council of 9, the ruling body of Tactical Advance, the premier organization in keeping the universe stable.  He can be late if he wants to be.   He arrives alone and I am surprised. I expected an entourage, at the very least a phalanx of UEE guards to establish a perimeter surrounding his august being, but no- just him alone. He joins me at the table after ordering a Mocha heavy with cinnamon.   He wears a dark custom fit leather tunic befitting a man of his station and dark purposeful trousers to match. His shoes gleem in the artificial light of the room.  His hair is solid silver and the mustache is trimmed to perfection. I can see where a guy like him could make a good impression on any delegate to cross his path. He smiles and reaches out a perfect manicured hand to shake mine. “A pleasure to meet you Alpine. I’ve been an avid reader of yours for years.”   Alpine: “The pleasure is mine Councilman.  I appreciate you taking time out of your busy schedule to meet with me.” DR: “You know us Politicians. We love to get in the media anytime we can!”  His folksy charm is good but being a reporter has made me jaded. I am on guard. DR: He starts in, “I’m sure being a reporter has made you jaded about politicians over time” (the guy is uncanny!) “All that corruption and scandal that comes out about politicians and diplomats such as myself.” If there was any hint of that in my life – I can assure you, the Security Team at TA would have found out about it before allowing me to fulfill such a role in the org. I am no saint, but I will tell you that my record is an open book and any past offenses have come to light and borne the scrutiny of the TA tribunal.” Alpine: “I’m sure you’re a stand-up guy Sir. I’ve never heard otherwise. (and I hadn’t)  Let’s get down to it shall we? I don’t want to waste your valuable time.” DR: “Please. by all means. Ask anything you wish.” Alpine: "Tell me a little about yourself." DR: "Well I'm 63 and a retired Project Manager, Thats what we in the Senate call *fixers* if you get my meaning." (I do). Alpine: "How long have you been a member of Tactical Advance?" He waves his hand dismisivly. DR: I've been here since the beginning. TA came to me and asked my help pushing a bill throught the Senete to establish his Org. He in return brought me on as a member of the Council of 9 where I help shape policy and keep the peace with other factions." Alpine: "Why did you desire to become an Officer?" DR: He leans back in his chair and and smiles holding his arms wide, "It's really quite simple. I love this Orginization and care deeply for its people. For me there was no choice. I had to serve." Alpine: "What is your role as Councilman of Diplomacy?" DR: "I keep the peace. Well I try to anyways. There are those that will not listen to reason no matter what you offer and their always will be I suppose. That is why we have a Security Division. To quote an old movie line from back in the 1980s. ""Be nice. Until it's time NOT to be nice.""  I smile. I'm part of the Secuity Team. I know well what he is talking about. "I also want to reach out to those that share the vision of Tactical Advance and assist them with aligning themselves with our goals to make TA safe and profitable." Alpine: "What do you like best about Tactical Advance?" DR: "That we have a plan, a vision, a goal, and I believe that we are on track to achieve that goal once the Persistant Universe goes live. Alpine: " Do you mind if I ask you a few personal quetions? Our readers like to know a little bit of the people leading us". DR: "No I don't mind at all." Alpine: "What type of ships you you own?" DR: "I have an Aurora, Avenger, Cutlass Black, Mustang and a Carrack." Alpine: "Interesting. I wouldnt picture you as a Cutlass man." DR: "One needs a few vices..." Alpine: "Indeed. What are you interested in pursuing once the PU goes live?" DR: "I think I would like to persue Exploration and Trading. I wont give up Government Service mind you but that area does intrigue me." Alpine: "I would imagine you to be a fairly well protected person out in the verse given your station, but lets say your alone out there and under attack. Weapons are inoperable. Whats your plan? DR: "That's easy. I call Mal(ogos)." Alpine: "Well played Sir. If you had a time machine and could go backward or forward in time where would you go and why? DR: "He frowns, deep in thought. " I really don't know. Life has been pretty good to me." Spoken like a true Pol... Alpine: "Keeping with the time machine idea. If you could go back 20 years. What advice would you give yourself?" DR: "Buy this game sooner for one. To keep my eyes open for potential problems and avoid the mistakes Ive made I suppose." Alpine: "What superpower would you like to have?" DR: "To live forever." Alpine: "What song best describe you?" DR: "Man in the middle by the BeeGees." Alpine: "What is your favorite quote?" DR: "If your in a room where people are shouting, theres no knowledge there. by Leonardo Davinci" Alpine: "Well Sir. That about wraps it up for me. I'm sure our readers will find you to be exactly as advertised. A man of your word in truth and deed. It has been an honor Sir to sit down with you and have you be so forthright with me. I will get this recording processed and on the news within the hour. Anything you care to add?" DR: "The honor has been mine Alpine. You do a great service to TA and the Universe. I hope I have given your readers a little insight as to who I am and what we can accomplish with a little cooperation from others." He looks around and lowers his voice. "Do you mind if I ask YOU a personal question?" Alpine: "No Sir. Fire away." DR: "Are you and Jillian seeing each other? and if not is she free to meet an old politician like me for dinner?" Alpine: Laughing, "No were not seeing each other. Wer'e just friends. I'll ask her if you would like and see if she would be interested though." DR: "That would be splendid!"  he shakes my hand and heads to the exit.   I see about 5 beefy guys stand up at the same time and head to the door. So much for my journalistic powers of observation... the security team were here the whole time.
  11. The guy does a fair job of singing and a real good job of the style of Harry Chapin (of whom I'm a big fan) He tries to put to many words in when he doesn't need to but It's funny and well done none the less. Here's the lyrics:A parody of "Cat's in the Cradle" with rewritten lyrics, intended to poke fun at the development ups and downs of the highly anticipated Star Citizen. Enjoy! -Wilic Lyrics: Star Citizen arrived just the other day It came to the World in the Chris Roberts' way, But there were ships to pledge and bills to pay, Kickstarter crowd funding up and away and AC was delayed 'fore we knew it And as concern grew - They said it's gonna be here soon, guys You know what they mean by soon, And the Katamari's in the cradle and a concept sale soon, A little LTI and some broken moon When's Star Citizen coming, we don't know when But we'll get together then You know we'll have a good time then Arena Commander turned 1 just the other day We said thanks for the alpha, guys, come on let's play Can you fix control n' weapon balance, they said not today They had a lot to do, we said that's ok And he - talked away, the INN folks did say, and said we'll get to it soon, guys And the FPS will be here soon, And the Katamari's in the cradle and a concept sale soon, A little LTI and some broken moon When's Star Citizen coming, we don't know when But we'll get together then You know we'll have a good time then Well, Lando came to work just the other day So much like a fan, I just had to say Jared - we're proud of you, can you sit for awhile No but I can post some screenshots, he said with a smile What I'm feeling like, guys, is to show you a tease See ya later, can we have nice things, please And the Katamari's in the cradle and a concept sale soon, A little LTI and some broken moon When's Star Citizen coming, we don't know when But we'll get together then You know we'll have a good time then I've flown a few ships, but fly free has gone away I heard FPS could come now any day, I said I'd like to fly my connie if you don't mind, They said we'd love to let you, but we need more time You see the new multi-crew's a hassle, and the coders have the flu But it's been sure nice talking to you, fan It's been sure nice talking to you And as I closed the browser tab, it occured to me Star Citizen would be coming soon, and I knew what they meant by soon, And the Katamari's in the cradle and a concept sale soon, A little LTI and some broken moon When's Star Citizen coming, we don't know when But we'll get together then You know we'll have a good time then
  12. Oh my... I feel the need.. the need... for SPEED!
  13. Being an Evil Overlord seems to be a good career choice. It pays well, there are all sorts of perks and you can set your own hours. However every Evil Overlord I've read about in books or seen in movies invariably gets overthrown and destroyed in the end. I've noticed that no matter whether they are barbarian lords, deranged wizards, mad scientists or alien invaders, they always seem to make the same basic mistakes every single time. With that in mind, allow me to present... The Top 100 Things I'd Do If I Ever Became An Evil Overlord My Legions of Terror will have helmets with clear plexiglass visors, not face-concealing ones. My ventilation ducts will be too small to crawl through. My noble half-brother whose throne I usurped will be killed, not kept anonymously imprisoned in a forgotten cell of my dungeon. Shooting is not too good for my enemies. The artifact which is the source of my power will not be kept on the Mountain of Despair beyond the River of Fire guarded by the Dragons of Eternity. It will be in my safe-deposit box. The same applies to the object which is my one weakness. I will not gloat over my enemies' predicament before killing them. When I've captured my adversary and he says, "Look, before you kill me, will you at least tell me what this is all about?" I'll say, "No." and shoot him. No, on second thought I'll shoot him then say "No." After I kidnap the beautiful princess, we will be married immediately in a quiet civil ceremony, not a lavish spectacle in three weeks' time during which the final phase of my plan will be carried out. I will not include a self-destruct mechanism unless absolutely necessary. If it is necessary, it will not be a large red button labelled "Danger: Do Not Push". The big red button marked "Do Not Push" will instead trigger a spray of bullets on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not clearly be labelled as such. I will not interrogate my enemies in the inner sanctum -- a small hotel well outside my borders will work just as well. I will be secure in my superiority. Therefore, I will feel no need to prove it by leaving clues in the form of riddles or leaving my weaker enemies alive to show they pose no threat. One of my advisors will be an average five-year-old child. Any flaws in my plan that he is able to spot will be corrected before implementation. All slain enemies will be cremated, or at least have several rounds of ammunition emptied into them, not left for dead at the bottom of the cliff. The announcement of their deaths, as well as any accompanying celebration, will be deferred until after the aforementioned disposal. The hero is not entitled to a last kiss, a last cigarette, or any other form of last request. I will never employ any device with a digital countdown. If I find that such a device is absolutely unavoidable, I will set it to activate when the counter reaches 117 and the hero is just putting his plan into operation. I will never utter the sentence "But before I kill you, there's just one thing I want to know." When I employ people as advisors, I will occasionally listen to their advice. I will not have a son. Although his laughably under-planned attempt to usurp power would easily fail, it would provide a fatal distraction at a crucial point in time. I will not have a daughter. She would be as beautiful as she was evil, but one look at the hero's rugged countenance and she'd betray her own father. Despite its proven stress-relieving effect, I will not indulge in maniacal laughter. When so occupied, it's too easy to miss unexpected developments that a more attentive individual could adjust to accordingly. I will hire a talented fashion designer to create original uniforms for my Legions of Terror, as opposed to some cheap knock-offs that make them look like Nazi stormtroopers, Roman footsoldiers, or savage Mongol hordes. All were eventually defeated and I want my troops to have a more positive mind-set. No matter how tempted I am with the prospect of unlimited power, I will not consume any energy field bigger than my head. I will keep a special cache of low-tech weapons and train my troops in their use. That way -- even if the heroes manage to neutralize my power generator and/or render the standard-issue energy weapons useless -- my troops will not be overrun by a handful of savages armed with spears and rocks. I will maintain a realistic assessment of my strengths and weaknesses. Even though this takes some of the fun out of the job, at least I will never utter the line "No, this cannot be! I AM INVINCIBLE!!!" (After that, death is usually instantaneous.) No matter how well it would perform, I will never construct any sort of machinery which is completely indestructible except for one small and virtually inaccessible vulnerable spot. No matter how attractive certain members of the rebellion are, there is probably someone just as attractive who is not desperate to kill me. Therefore, I will think twice before ordering a prisoner sent to my bedchamber. I will never build only one of anything important. All important systems will have redundant control panels and power supplies. For the same reason I will always carry at least two fully loaded weapons at all times. My pet monster will be kept in a secure cage from which it cannot escape and into which I could not accidentally stumble. I will dress in bright and cheery colors, and so throw my enemies into confusion. All bumbling conjurers, clumsy squires, no-talent bards, and cowardly thieves in the land will be preemptively put to death. My foes will surely give up and abandon their quest if they have no source of comic relief. All naive, busty tavern wenches in my realm will be replaced with surly, world-weary waitresses who will provide no unexpected reinforcement and/or romantic subplot for the hero or his sidekick. I will not fly into a rage and kill a messenger who brings me bad news just to illustrate how evil I really am. Good messengers are hard to come by. I won't require high-ranking female members of my organization to wear a stainless-steel bustier. Morale is better with a more casual dress-code. Similarly, outfits made entirely from black leather will be reserved for formal occasions. I will not turn into a snake. It never helps. I will not grow a goatee. In the old days they made you look diabolic. Now they just make you look like a disaffected member of Generation X. I will not imprison members of the same party in the same cell block, let alone the same cell. If they are important prisoners, I will keep the only key to the cell door on my person instead of handing out copies to every bottom-rung guard in the prison. If my trusted lieutenant tells me my Legions of Terror are losing a battle, I will believe him. After all, he's my trusted lieutenant. If an enemy I have just killed has a younger sibling or offspring anywhere, I will find them and have them killed immediately, instead of waiting for them to grow up harboring feelings of vengeance towards me in my old age. If I absolutely must ride into battle, I will certainly not ride at the forefront of my Legions of Terror, nor will I seek out my opposite number among his army. I will be neither chivalrous nor sporting. If I have an unstoppable superweapon, I will use it as early and as often as possible instead of keeping it in reserve. Once my power is secure, I will destroy all those pesky time-travel devices. When I capture the hero, I will make sure I also get his dog, monkey, ferret, or whatever sickeningly cute little animal capable of untying ropes and filching keys happens to follow him around. I will maintain a healthy amount of skepticism when I capture the beautiful rebel and she claims she is attracted to my power and good looks and will gladly betray her companions if I just let her in on my plans. I will only employ bounty hunters who work for money. Those who work for the pleasure of the hunt tend to do dumb things like even the odds to give the other guy a sporting chance. I will make sure I have a clear understanding of who is responsible for what in my organization. For example, if my general screws up I will not draw my weapon, point it at him, say "And here is the price for failure," then suddenly turn and kill some random underling. If an advisor says to me "My liege, he is but one man. What can one man possibly do?", I will reply "This." and kill the advisor. If I learn that a callow youth has begun a quest to destroy me, I will slay him while he is still a callow youth instead of waiting for him to mature. I will treat any beast which I control through magic or technology with respect and kindness. Thus if the control is ever broken, it will not immediately come after me for revenge. If I learn the whereabouts of the one artifact which can destroy me, I will not send all my troops out to seize it. Instead I will send them out to seize something else and quietly put a Want-Ad in the local paper. My main computers will have their own special operating system that will be completely incompatible with standard IBM and Macintosh powerbooks. If one of my dungeon guards begins expressing concern over the conditions in the beautiful princess' cell, I will immediately transfer him to a less people-oriented position. I will hire a team of board-certified architects and surveyors to examine my castle and inform me of any secret passages and abandoned tunnels that I might not know about. If the beautiful princess that I capture says "I'll never marry you! Never, do you hear me, NEVER!!!", I will say "Oh well" and kill her. I will not strike a bargain with a demonic being then attempt to double-cross it simply because I feel like being contrary. The deformed mutants and odd-ball psychotics will have their place in my Legions of Terror. However before I send them out on important covert missions that require tact and subtlety, I will first see if there is anyone else equally qualified who would attract less attention. My Legions of Terror will be trained in basic marksmanship. Any who cannot learn to hit a man-sized target at 10 meters will be used for target practice. Before employing any captured artifacts or machinery, I will carefully read the owner's manual. If it becomes necessary to escape, I will never stop to pose dramatically and toss off a one-liner. I will never build a sentient computer smarter than I am. My five-year-old child advisor will also be asked to decipher any code I am thinking of using. If he breaks the code in under 30 seconds, it will not be used. Note: this also applies to passwords. If my advisors ask "Why are you risking everything on such a mad scheme?", I will not proceed until I have a response that satisfies them. I will design fortress hallways with no alcoves or protruding structural supports which intruders could use for cover in a firefight. Bulk trash will be disposed of in incinerators, not compactors. And they will be kept hot, with none of that nonsense about flames going through accessible tunnels at predictable intervals. I will see a competent psychiatrist and get cured of all extremely unusual phobias and bizarre compulsive habits which could prove to be a disadvantage. If I must have computer systems with publically available terminals, the maps they display of my complex will have a room clearly marked as the Main Control Room. That room will be the Execution Chamber. The actual main control room will be marked as Sewage Overflow Containment. My security keypad will actually be a fingerprint scanner. Anyone who watches someone press a sequence of buttons or dusts the pad for fingerprints then subsequently tries to enter by repeating that sequence will trigger the alarm system. No matter how many shorts we have in the system, my guards will be instructed to treat every surveillance camera malfunction as a full-scale emergency. I will spare someone who saved my life sometime in the past. This is only reasonable as it encourages others to do so. However, the offer is good one time only. If they want me to spare them again, they'd better save my life again. All midwives will be banned from the realm. All babies will be delivered at state-approved hospitals. Orphans will be placed in foster-homes, not abandoned in the woods to be raised by creatures of the wild. When my guards split up to search for intruders, they will always travel in groups of at least two. They will be trained so that if one of them disappears mysteriously while on patrol, the other will immediately initiate an alert and call for backup, instead of quizzically peering around a corner. If I decide to test a lieutenant's loyalty and see if he/she should be made a trusted lieutenant, I will have a crack squad of marksmen standing by in case the answer is no. If all the heroes are standing together around a strange device and begin to taunt me, I will pull out a conventional weapon instead of using my unstoppable superweapon on them. I will not agree to let the heroes go free if they win a rigged contest, even though my advisors assure me it is impossible for them to win. When I create a multimedia presentation of my plan designed so that my five-year-old advisor can easily understand the details, I will not label the disk "Project Overlord" and leave it lying on top of my desk. I will instruct my Legions of Terror to attack the hero en masse, instead of standing around waiting while members break off and attack one or two at a time. If the hero runs up to my roof, I will not run up after him and struggle with him in an attempt to push him over the edge. I will also not engage him at the edge of a cliff. (In the middle of a rope-bridge over a river of molten lava is not even worth considering.) If I have a fit of temporary insanity and decide to give the hero the chance to reject a job as my trusted lieutentant, I will retain enough sanity to wait until my current trusted lieutenant is out of earshot before making the offer. I will not tell my Legions of Terror "And he must be taken alive!" The command will be "And try to take him alive if it is reasonably practical." If my doomsday device happens to come with a reverse switch, as soon as it has been employed it will be melted down and made into limited-edition commemorative coins. If my weakest troops fail to eliminate a hero, I will send out my best troops instead of wasting time with progressively stronger ones as he gets closer and closer to my fortress. If I am fighting with the hero atop a moving platform, have disarmed him, and am about to finish him off and he glances behind me and drops flat, I too will drop flat instead of quizzically turning around to find out what he saw. I will not shoot at any of my enemies if they are standing in front of the crucial support beam to a heavy, dangerous, unbalanced structure. If I'm eating dinner with the hero, put poison in his goblet, then have to leave the table for any reason, I will order new drinks for both of us instead of trying to decide whether or not to switch with him. I will not have captives of one sex guarded by members of the opposite sex. I will not use any plan in which the final step is horribly complicated, e.g. "Align the 12 Stones of Power on the sacred altar then activate the medallion at the moment of total eclipse." Instead it will be more along the lines of "Push the button." I will make sure that my doomsday device is up to code and properly grounded. My vats of hazardous chemicals will be covered when not in use. Also, I will not construct walkways above them. If a group of henchmen fail miserably at a task, I will not berate them for incompetence then send the same group out to try the task again. After I captures the hero's superweapon, I will not immediately disband my legions and relax my guard because I believe whoever holds the weapon is unstoppable. After all, the hero held the weapon and I took it from him. I will not design my Main Control Room so that every workstation is facing away from the door. I will not ignore the messenger that stumbles in exhausted and obviously agitated until my personal grooming or current entertainment is finished. It might actually be important. If I ever talk to the hero on the phone, I will not taunt him. Instead I will say this his dogged perseverance has given me new insight on the futility of my evil ways and that if he leaves me alone for a few months of quiet contemplation I will likely return to the path of righteousness. (Heroes are incredibly gullible in this regard.) If I decide to hold a double execution of the hero and an underling who failed or betrayed me, I will see to it that the hero is scheduled to go first. When arresting prisoners, my guards will not allow them to stop and grab a useless trinket of purely sentimental value. My dungeon will have its own qualified medical staff complete with bodyguards. That way if a prisoner becomes sick and his cellmate tells the guard it's an emergency, the guard will fetch a trauma team instead of opening up the cell for a look. My door mechanisms will be designed so that blasting the control panel on the outside seals the door and blasting the control panel on the inside opens the door, not vice versa. My dungeon cells will not be furnished with objects that contain reflective surfaces or anything that can be unravelled. If an attractive young couple enters my realm, I will carefully monitor their activities. If I find they are happy and affectionate, I will ignore them. However if circumstance have forced them together against their will and they spend all their time bickering and criticizing each other except during the intermittent occasions when they are saving each others' lives at which point there are hints of sexual tension, I will immediately order their execution. Any data file of crucial importance will be padded to 1.45Mb in size. Finally, to keep my subjects permanently locked in a mindless trance, I will provide each of them with free unlimited Internet access.
  14. For you GTA fans.
  15. Alpine

    SC Faces and teeth - WIP

    Yeah That's him!
  16. Alpine

    SC Faces and teeth - WIP

    I think I know that guy....
  17. Haven't seen a whole lot of talk about this upcoming ship so I wanted to put this out to start some hype for you "Bob the Builder" types (Can we fix it? Yes we can!) Taken from "Letter from the Chairman" October 14, 2014 Here’s the next ship winner, which you decided would be the repair platform: Anvil Aerospace Crucible – A so-called “flying toolbox,” the Crucible is the ship you want on your side when you suffer an asteroid collision or survive a pirate attack! Structurally, the Crucible consists of a cockpit, drive unit and workshop. The Crucible’s workshop is versatile: it can be used as a base for conducting EVA repairs (complete with requisite tool storage) or it can use magnetic grapplers to attach directly to a ship hull. In this situation, the workshop actually opens to space and allows a repair crew direct access to a damaged ship. The workshop can either maintain artificial gravity or allow for zero-g repair operations, depending on the needs of the mission. The Crucible’s cockpit is also outfitted with an array of repair tools, including dual purpose mounts that can exchange weapons for tractor beams and remote manipulator arms. The Crucible is also part of a larger planned repair system. For larger project, independent sections of support struts and drive units, called the Miller ERS (External Repair Structure), can be locked together to form a sort of scaffolding around a damaged starship, the next best thing to an orbital drydock. A standard ERS unit includes a small drive, thrusters, magnetic attach points and modular hardpoints for mounting tractor beams, repair tools or weapons. ERS segments each have a code defining their shape (P1 = Straight section, P2= Left turn, P3 = Right turn, etc.) with the multiple layouts allowing extensive zero-gravity construction as necessary. In the case of damaged capital ships, like the Navy’s Bengal carriers, hundreds of ERS units might be formed into a latticework serviced by a dozen or more Crucibles.
  18. Think I would skin that cat and leave the carcass where I found it.