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Tactical Advance

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Tactical Advance Member
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Everything posted by RSLtaken

  1. Squadron 42 Official UEE Announcement

    Avenger advocacy, flying over where I was trying to park my Starfarer by the looks of the picture.
  2. Crytek Money Grab

    It thousands of lawsuit filed every year by company's. A lot of them are baseless and do not win, lots never even get to court. Bankrupt company's do this all the time. Last grab for money before they go under. Crytek is just trying to make some bad press and hoping CIG give them a little money to fck off, to stop the bad press. That what I think Crytek is trying to do. It been over a year from when star citizen changed over to Lumberyard. If they had a contract, why did they not file a lawsuit sooner. As they would of known before us that CIG was changing to Lumberyard. So they would of had even longer to file the lawsuit. If CIG didn't have the rights to work on SQ42 why did they not say sooner (like when CIG said they was going to Lumberyard). After all this is a company that do not have the money to pay stuff for months. You think they might of went "wait a second you don't have the rights to do that, You have to pay us to do that". So they could pay their staff, but no. It just smells like a money grab so the Directors have some money to leave with. As for the Facewear tech and sharing the code. That down to when they started working with them. Because if it started after CIG signed the deal with Amazon then Crytek don't have a leg to stand on. If CIG started working with them before that. What work they was doing with each other. If the other company had rights to work on the Cryengines or even if they had to do work in Cryengine. If CIG gave them any info on the base Cryengine. Or even if they need the code at all to do the work they did. I don't see why CIG would have to give Facewear that info on Cryengine as it is old engine and the info should be easy to find. CIG might need to give Facewear info on the changes they made to the engine but Crytek do not own that code. As for SQ42 and CIG not having the rights to use the Cryengine to make assets for SQ42. We just have to wait and see. But if they didn't have the rights to work on two games. The question is when was SQ42 and star citizen first sold with out each other. As long as they are being sold as part of the same package they can be counted as part of the same game. As the two games are part of the same universe using a lot of the same assets and was sold as part of the same package (but that a long shot). Also as all assets in SQ42 is also being used in star citizen, they can claim that assets was made for star citizen and was not made just for SQ42. Also as all assets CIG have made have been getting update and have been reworked to make them look better and work with item system 2.0. Non of the assets that was around before CIG owned the rights (2013 or 2016 Lumberyard) would ever make it in to sq42 at any point. So they was not be SQ42 assets, they would just be unused game assets that could of been for star citizen just as easy as sq42. And the final assets would of been made on Lumderyard not Cryengine. Crytek is just Crying out because they are going under. SQ42 been around for year and they have not said a word about CIG not having the rights to work on it. CIG left them a year ago for lumberyard and they still did not say anything. It just a desperate grab for money. From a company that knows they are going under and don't care anymore what people think, because they know no one will buy Cryengine at this point.
  3. My New Stream

    So that about 11pm GMT. Good luck with the stream.
  4. SC Ship Concept

    I say maneuvering thrusters. I only say that because looking at the top model you only really have one main engine that could turn to face down, like on the Terrapin. As all the other Anvil ships use main engines or maneuvering thrusters, So you cant use something like RSI where they have large fans. Also you have to put maneuvering thrusters on the ship anyway so it can fly, so it could save on some work by using them. How big is the ships with the barrel not extended? little bigger than the ARGO for the main body of the ship
  5. Questions for Guild Meeting

    We was doing a ship list forums.tacticaladvance.co.uk/topic/3964-tac-full-member-list-and-full-ship-roster/ but we are hoping people CIG do it for us on Spectrum. As everyone changes their ships so often and most people would add their ships and almost never update the list. If we would have a member/officer to do this it would be a fulltime job. Even then it take people updating the list. Also somethings like military capital ship we might not want on the list for everyone to see. Also some people might not want other people to see what ship they have. On TS we do have illustrates next to the name say if the are a officer, director or even if they are just a member of a division. We even had it on the forums for a little time but after the update I don't think they are working or they been turned off to be worked on.
  6. SC Ship Concept

    It will still have recoil. Newton's third law of motion, for every action there is an opposite reaction. You would not have friction because the round would not touch the barrel. But the force of the round being push out the front, would be the same force pushing the ship back. Having the engine behind the gun would stop most if not all of that. I don't know it you have worked out where to put the maneuvering thrusters. But have you thought about putting 1 on top and one on bottom of the barrel to stop the vertical recoil. Also it might help with aiming. Thinking about A8
  7. SC Ship Concept

    Could be because of the slow rate of fire. Every time you fire the gun it turns you around so you can run away after every shot.
  8. SC Ship Concept

    It looks great.
  9. Q&A: Anvil Hawk

    The Hawk and Warlock EMP come under weapons. Like you said. But I still think the Ravens EMP a size 1. I think it just think take a size 4 missile rack to hold a size 1 EMP. At most it a size 2, I don't see it being able to hold a EMP as big as the one in the Warlock. Problem is the stat page has so many things that wrong, you never know what right. We just have to hope they work it out over the next couple months and keep it up to date.
  10. Q&A: Anvil Hawk

    Sorry I didn't see where it said the EMP on the raven was size 4. As far as I know it is no size 1, 2, 3 or 4 now for components, It is just small, medium, large and capital. It a component attached to a size 4 missile mount. Not that it a size 4 component. I think the Hawk EMP has the same effect as one of the EMP's on the Raven because they are both small EMP's just the Raven comes with two, and the Hawk comes with one. Sorry you are right they are like weapon sizes numbers. Thought they was more like components. But still do not say they are size 4 just that it has 2 of them. The Avenger warlock has a size 4 EMP but that takes up all the back room. So I still don't think the Ravens are size 4. As the Avenger EMP generator looks a lot bigger.
  11. Q&A: Aegis Hammerhead

    I think you are right. No point fighting a losing battle if you don't have to. The quality of the AI modules will 100% come down to cost. They will also never hit everything (I don't think cig will want that). I also think that CIG might make it so Chaff and Flares (or something else) will affect how good they are for a short times. Like with the missiles where they break the lock. Also think the range will not be amazing. Even if you can have all 6 turrets run by AI modules, I think we should have at least a couple gunners on the ship. To replace crew if they need to get off. Say the pilot needs to get off, the Co-pilot becomes the Pilot, and one of the gunners move up to Co-Pilot. Then the AI module takes over for the gunner. As long as a AI turret can be taken over by any player or NPC that sit in it, I don't see why this would not work. Having more people on the ship means you have more people to help repair the ship if needed. And if you do get boarded by Vanduul or pirates, you have more people to fight them off. Also if someone needs to get off because their kids need them it no problem.
  12. Q&A: Aegis Hammerhead

    I think this ship is even better for escorts mission now that you only need two gunners. That could free up a lot of people for other jobs.
  13. congrats on the new ship. If you ever need a gunner let me know.
  14. I got myself a Reclaimer, Hawk and unmelted my terrapin.
  15. Do you still have time to do it? sale ends today don't it.
  16. YOU Pick the Next Drake Ship

    I think they just move the other ships to RSI, MISC or AEGIS, or one of the others. They knew that the Drake Capital ship would win. They are giving the pirates a mobile base because they don't have the UEE land claim. I think Drake will get the salvage ship at some point. But I think the other might get moved. But that ship going to be as big as a Javelin if not bigger. I say it going to be $3000 when they sell it.
  17. Congrats LordSeb. Lets hope your a better doctor, than I am pilot.
  18. Not a ship I would pick. But if that game play interest you go for it. What type of fighter was you thinking of? Something fast or something tanky. Fast I go Mustang Delta or Gladius. If you want something that can take a lot of damage F7C Hornet. Wild card Hawk, I know it only has size 1 and 2 weapons. But I like that it has 6 of them, so if one get shot off it not the end of the world. I so like that it come with a EMP to start. They are all under £105. Have you thought about a 315p or freelancer DUR. 315p fast and has some good weapons. DUR has great range and some good weapons and missiles.
  19. So nothing on the Polaris . But the Orion is now 340 meters so not all bad.
  20. Thinking of ending the game

    Now its ..you will need to be pew pew everywhere .. because if you do one thing ... a opposite mission will be created to make your life difficult. Not all missions will have a counter mission. Also If the counter mission is with other people. You can be there and leaving before they even take the mission some time. Because you don't have to wait to start for them to take the opposite mission. There is no discovery What you call discovery? It be stuff to find. It a alien race we know nothing about. It star system we have not found. Most of Vanduul and Xi-an space we know very little about. Tevarin after the first war rebuilt a fleet some where and we don't know where or how. We also don't know if they are still there. It a dead world that use to have a alien race you can explore and find out why they died. The money waste in stupid bullshit parts of the game like the language idiot. I bet you he not making that much. Just because you don't like it don't mean every one feels the same. Do I think we need a full language for them no. But would sound stupid if you was walking around a Banu world and every alien was talking English. So I can at least see why they are doing it. Change of game engine ... in the middle of development ! Thats .... sigh ... It the same engine just a different name. jst you get AWS with the change of name. Simulator part .... heh huh what... have you seen how many knobs switches and buttons a 747 has .... and the now 2 button we opperate here to get into space ? The programmer should get FSX and get the PMDG 747 installed and try to get those engines up and running starting with a cold dark startup.... thats simulation. How many MFD are in new jets? How many MFD are in the ship also they are still working on it. most people are not going to want a hour warming up engines. before you turn on your engines let alone taking off. How real you want it to be? On average it take light 12.5 minutes to get from mars to earth, in star citizen ship you are doing 0.2 the speed of light you want that to be simulated
  21. That comes down to what ships you have, what ships you want and if you have spare money to buy ships.

    I am just waiting for the submarines
  23. Lookin for a Transport/farm gun ship

    We could use a king ship if you got one laying around. Other than that buy what you like and what you think be fun. I think we have every type of ship we could use. No point buy a ship if you don't like the game play or you don't like flying it.
  24. Lookin for a Transport/farm gun ship

    Sorry I did not answer if you should upgrade the freelancer Max to a MIS. I say if you get the Constellation no, you will not need it. The MIS is a missile boat. If you get the Constellation you have even more missiles than what the Freelance MIS has.
  25. Lookin for a Transport/farm gun ship

    1 to 3 people I say the Starfarer is to big, I go Constellation. But you have to pick between having the two turrets or using the snub fighter. If you don't mind staying in safe space or using NPC I think you could make more money with the Starfarer. Redeemer or Retaliator, I go Redeemer. The Redeemer will work better with 1 to 3 people. But the Redeemer is going to have a rework so we know more after that. I know the Retaliator has 5 turret but it not that much fire power. As they only have size 2 guns. The Hull C is the best ship for cargo transport in safe space or if you have escorts not so safe space. If you don't want your cargo outside the ship have you thought about the BMM. Little less cargo and costs a little more/ lot more. But it still up to you. We cant tell you what the best for you, just want we like.

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