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FriendCalledFive

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  1. Like
    FriendCalledFive reacted to Tactical Advance in Bursar (Promotion) Director Of Industry   
    All,
     
    As you might know, Akanoes wants to take a break from SC he will still be here just not following SC.
     
    Taking his place as Director Of Industry will be Bursar.  I can honestly say there is no better man for the job.
     
    I am sure you will all congratulate Bursar 
     
    Thanks
     
    TA
  2. Like
    FriendCalledFive got a reaction from FoggyEagle in Funny FOIP video (made me laugh anyway)   
  3. Like
    FriendCalledFive reacted to solarfire in Mining A Rock   
    beat that lol
  4. Like
    FriendCalledFive reacted to Bursar in Updated ship size chart with Kraken   
    Problem is, I can carry more with a Hull C As an Industry Base of Operations, the Kraken could be very useful indeed, especially with repair facilities. But I anticipate is costing a lot to run and maintain too. Not convinced i'll need one any time soon, same as Pioneer AND I expect the price to be steep! So it's out of my budget It's also about the crew requirements. To much for me to handle in that regard.
  5. Like
  6. Like
    FriendCalledFive reacted to SleeppingWolf in citcon pics   
  7. Like
    FriendCalledFive got a reaction from Bursar in Evocati 3.3 leaks have started on reddit   
    133FPS in Evocati test on planet!:
     
     
  8. Like
    FriendCalledFive reacted to Lumpy in No Man's Sky   
    Well I'm approx. 160 hrs in and still having fun.  The updates are coming fairly regular and they are adding enough new stuff to keep me busy.  Base building, land vehicles, exploring etc. It was worth buying. 
  9. Like
    FriendCalledFive reacted to Bursar in Mercury Q&A   
  10. Like
    FriendCalledFive reacted to Wolfwood in FINALLY got the PU to run again!   
    Hey all. I know ive been kinda radio silent for a while. My PU wasn't loading up at all. The game would crash every time i attempted. Even a new video card didnt help.

    I finally figured out that something i did a LONG time ago was the issue. Back when i built my computer, and made an SSD my boot drive, i disabled the windows page file. Because i figured 16gig was Plenty enough that it shouldn't ever need to touch the page file. Which as been true for every other program & game, and even SC.. until this version of it anyway lol.

    I got the page file back on, and the PU (after a time) did finally load up.

    Woot!
  11. Like
    FriendCalledFive reacted to Bursar in Mercury Q&A   
    Clears up some things but leaves others opaque - nothing new there! Hasnt dented my decision to purchase one.......
  12. Like
    FriendCalledFive reacted to Akanoes in Around the Verse - Banutiful and Habulous   
    Lighting habs, a first look at ArcCorp’s moons, lockers, ships, and Con42 in this week’s update.
  13. Like
  14. Like
    FriendCalledFive reacted to NuttyRob in Rhyming With the Prose   
    We'll be the best company, we'll build the best one
     
    In this, the best space sim, we'll be second to none
     
    We are looking for players, not pirates nor greifers
     
    Star caliber citizens, good players, great leaders
     
    Who'll bolster our ranks, and charge into the fray
     
    When friends are in need, we shall not shy away
     
    Our deeds will be legend, for our cause will be just
     
    With unyielding resolve, from fresh paint to rust
     
    To defend our freedom, to trade and explore
     
    We'll fly and we'll fight, we will thrive and endure
     
    To lay claim to a home, in this big wide expanse
     
    And reach for the stars.... Join Tactical Advance!
     
     Uhh...I don't know. Its been 46 hours since I've slept. I used to be good at this lol. 
  15. Like
    FriendCalledFive reacted to SleeppingWolf in Crusader Mercury up for sale!   
    hears the skin if you did the mini game.

  16. Like
    FriendCalledFive reacted to Yodel in So....what ship do you have?   
    I have just melted all my ships and the brought the UEE Exploration 2948 Pack instead.
     
    Then ccu some of them.
     
    Freelancer DUR to a Star Runner
    Cyclone to a Herald
    Drakenfly to a Avanger
     
    So my fleet looks like this now.
     
    Carrack
    Terrapin
    Star Runner
    Herald
    Avanger
     
    And end up with a good packet for exploration, data running and cargo some running.
     
     
     
     
  17. Like
    FriendCalledFive got a reaction from Bursar in Blowing stuff up with a mining laser   
    Had some fun experimenting with the mining laser with moher4. Not he was doing the firing and his PC was lagging so couldn't see what he was shooting at too well!
     
     
     
     
     
     
  18. Like
    FriendCalledFive got a reaction from Bursar in Blowing stuff up with a mining laser   
    Had some fun experimenting with the mining laser with moher4. Not he was doing the firing and his PC was lagging so couldn't see what he was shooting at too well!
     
     
     
     
     
     
  19. Like
  20. Like
    FriendCalledFive reacted to Benjamin_Smaridge in StratoCrewzr Luxuary Reviews   
    StratoCrewzr has put a post up on spectrum, i would advise anyone who sees this to go read it, it's pretty long but it is well worth the read.
    go upvote his post if you agree with him too.
    https://robertsspaceindustries.com/spectrum/community/SC/forum/65299/thread/a-personal-plea-to-cig-origin-890-jump-developers/102744
  21. Like
    FriendCalledFive reacted to Tactical Advance in Around the Verse - Rebel Yela   
    A massive battle on Yela, flight improvements, and trouble at CryAstro in this week's update.
  22. Like
    FriendCalledFive got a reaction from Bursar in Drake Vulture Q&A   
    https://robertsspaceindustries.com/comm-link/engineering/16647-Q-A-Drake-Vulture
  23. Like
    FriendCalledFive got a reaction from Akanoes in Voyager Direct items can now be exchanged for UEC   
    As CIG are scrapping the Voyager Direct nonsense, you can now exchange any Voyager Direct items in your hangar for UEC.
  24. Like
    FriendCalledFive reacted to SleeppingWolf in 3.5 on roadmap   
    Locations
    Refineries CommArray Revision gameplay
    Liquid/Gas Exploration - This feature includes all the tech and gameplay work required to allow players to search for, identify, and extract deposits of liquids or gases on planets as well as in space. Expanded Cargo - This feature will increase the sizes and types of cargo containers that the players will use to transport commodities and goods. The current size is a single SCU, these crates will cover larger sizes and shapes. Data Running - The ability to transfer data between locations, but this system also includes the creation of data packets/tags to points of interest in the universe that allow it to be tracked. For example, a prospector identifies a vein of nickel. The location of that discovery becomes a piece of data that the prospector can transfer or sell. Long Range Scanning - The system required to allow a ship to scan wider areas of space, find points of interest and travel to them. This will feature heavily with prospecting and exploration ships. AI
    [FPS Combat] AI Combat Styles [Flight] Combat Styles Ships and Vehicles
    Origin 890 Jump Banu Defender weapons an items
    Gemini S71 - Designing and creating Gemini's S71 assault rifle for use by characters in-game.  Gallenson Tactical Systems GT-870 Tarantula Revision - Covers all the tasks associated with updating Gallenson Tactical Systems' GT-870 Tarantula series of ballistic cannons (S1-3) and implementing the revised versions in-game. Kastak Arms Coda - Designing and creating Kastak Arms' Coda ballistic pistol for use by characters in-game.  Kastak Arms Firestorm - Designing and creating Kastak Arms' microwave cannon for use by characters in-game. Core Tech
    Performance Optimization
     
  25. Like
    FriendCalledFive reacted to Tactical Advance in 3.2 PTU gaming this weekend   
    All,
     
    Going to be playing SC this weekend. I need to learn all the new stuff that's been added.
     
    Pop on TS over the weekend and join me.
     

     
    TA
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