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Tactical Advance

Bursar

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Bursar last won the day on April 19

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About Bursar

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    East Sussex England
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  • Steam ID
    chooch115

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  1. Bursar

    3.5 added to Roadmap

    Dur re-appears amongst other things on 3.4.
  2. Bursar

    Refueling Official Detail

    I think we're going to find that refueling is going to be critical to most things. Quantum fuel ONLY available from Cry Astro and the like? Think about how that puts a crimp in Exploration. As for the rest - we're going to need to look very closely at operations and availability.
  3. Bursar

    Star Citizen Alpha 3.1.2d PTU

    Whichever patch it is right now I have 5,000 aUEC repeatedly and the opportunity to crash out of the server at frequent intervals. Really not worth playhing until there is some stability.
  4. Bursar

    my Build is finished

    Good luck with SLi I dont know many games that benefit from it unfortunately.
  5. Bursar

    Refueling Official Detail

    That's Mr Ursa Bursar to you
  6. Er no, I dont think Exploration has a monopoly on the ability to go to a mining planet and start digging lol
  7. Check the other post regarding the 100i
  8. https://robertsspaceindustries.com/comm-link/engineering/16517-The-Shipyard-Fuel-Mechanics I found this illuminating and very interesting. Finally detail and very useful detail too. I am very glad I am the owner of both a Dur & Starfarer Form an orderly queue and no pushing at the pumps A small part of the page - Ships either have a Fuel Intake, do not have one, or have the option to equip one. To determine which ships fell into which category, we looked at their intended careers and roles, as detailed in the Shipyard series. Combat (Short Range) – The in-game equivalent of a carrier based ship, such as the Gladius and Hornet. These ships will not come with nor have the ability to equip Fuel Intakes. Combat (Long Range) – These ships, like the Vanguard and Retaliator, will have Intakes as their role requires them to traverse long distances. Exploration – These ships will have Fuel Intakes by default. Their very nature dictates that they can travel long distances, well away from the nearest refueling location. Industrial & Transport – Typically, these ships will have Fuel Intakes by default, as again they are required to travel long distances. Support – Naturally, the Starfarer and most other ships in this career will retain them as they’ll often be expected to execute long distance and extended duration missions. Competition – These ships will vary depending on their type. Some ships, like the Razor, feature technology that allows them to refuel, whereas others, like the M50, deal with the issue differently by having larger fuel tanks.
  9. Yes If you look at my current loadout, this offers nothing. It isnt even a pretty ship lol, but looks somewhat melted and basic. I could probably make something similar using a carrot and a blunt vegetable peeler. Besides, you will be very happy with our coal when it provides a solid income
  10. It's not floating my boat. This time I will happily pass it by and see what else of interest comes along. I supose it is a step up from an Aurora or Mustang, which is probably their reasoning.
  11. Bursar

    Hey sorry I've been away RL problems

    Look after yourself Atom, shout when youre about - look forward to seeing you online
  12. From the horses mouth - And this is precisely why I have opted for smaller ships. 1) I can chop & change for whatever situation arises. 2) They wil be cheaper to replace. 3) Smaller ships offer bigger opportunities. https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/cig-please-implement-full-persistence/1048937
  13. It seems a very narrow tasked ship. Most likely more than capable, but highly defined and limited in flexibility - A very tough scout that cant run away easily. 1 bunk and possibly 2 crew. No cargo, no vehicle althogh the scanner looks promising, it'll have to be a LOT better than a DUR or Carrack to compete.
  14. I went for the DUR because of its legs. Long range tanks, long range scanners, up to 4 crew and a bit of space for a vehicle. The Terrapin I just saw as somewhat limited compared to the DUR
  15. Bursar

    Alpha 3.1 - Nox Kue

    I'll stick with 4 or 6 wheels thanks
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