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Tactical Advance

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Tactical Advance Member
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About Bursar

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Star Citizen

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  1. SC Ship Concept

    I like the idea of a sniper, if only because I am rubbish at pvp. Potentially from the shape this thing would be a nightmare in any kind of atmosphere too
  2. Always be over the top when it comes to a PSU. I need nearly 900w so I run a Corsair 1000w. 10% is a good margin
  3. Q&A Land Claims Part II

    OK the bit that caught my eye............... Can I kill trespassers without becoming an outlaw? No. Trespassing is a minor offense and will not elevate a player’s criminal status. Only players that have committed a serious transgression – such as damaging or stealing private property, including any resources that may reside beneath or upon your land – may be legally assaulted within UEE space without the attacker committing a criminal act themselves. That's a significant statement. Walk across a claimed piece of land, youre a naughty boy. MINE someone elses land or steal / damage anything and youre allowed to shoot first
  4. Hi chaps - considering 3.0 is out and we have many people in it, would it be worth looking at several actions now? :-- 1) An update to find out who is active and either in 3.0 or 2.6**** 2) An update on the ship roster. As we have recently finished a Sale period with new items & ships, we could probably benefit from knowing who has what. With the cargo mechanic now enabled and Mining in the nearer future, maybe we now need to see what & who we have available, possibly set some goals.
  5. Q&A: Anvil Hawk

    Benji, its fairly simple, you ask them which of their 2 legs they dont need and then when they answer shoot them in the kneecap 4 x S2 & 2 x S1 mounts - That is rather a lot of firepower. 2 Shields AND two coolers. It also appears to have decent armour AND an EMP. Not something to approach without care
  6. Loremaker's Guide to the Galaxy - Tohil System

    Excellent - these guides if they hold true give us great knowledge
  7. Whats your Star Citizen number?

    1,847,323 Oh yes total noob here
  8. Now the owner of a Herald and swapped in an X1 for a Dragonfly
  9. Medical Condition

    Bugger - Beans on toast for January, oh and a Herald in the hanger..........
  10. YOU Pick the Next Drake Ship

    Well I voted for an Entry Level Salvage ship
  11. What is the name of the condition where you want more ships but really cant justify any?

    If a land claim isnt at least the same price as the cash value they are sold for, there will be some upset individuals

    Twisty, you carry right on Look, IF it gets implemented, IF it works, I agree totally, but IF it happens and we can take advantage, then we'd be silly not to. I am also thinking that 64sq km is enough of an area to secure mineral rights. A guaranteed area that's just mine. Another 16 sq km close to civilisation that shouldnt get raided where I can store materials and good bits and pieces.

    Perfectly reasonable rant Twistify lol. I think because the Pioneer has already been sold, it was inevitable to see land grants become vavailable too. We know how SC operate. This is the first sale. We know there will be more. We also know the price will be increased over time. Potentially I'm putting my stick in the ground early and hopefully saving some money by doing so. Akanoes / Tony Zurovec have done an excellent Q&A on them already for us to look at. Yes there will be risks, but we're constantly being told 90% of the encounters will be NPC. I suspect they will be law abiding to a degree on planet. There would appear to be the ability to patrol a land plot or implement some form of security. There also appears to be the ability to sell or transfer land. Maybe the Org buys it from us at market rate at a later date? I dont know, but I take your point about leaving and stripping the Org of resources. It's open to discussion and an agreement though, not something we cant sort out. However the opportunities that come with a piece of land are huge. It's also a good way of tieing us to the game. Land is tangible, even if only in pixel form

    Ive picked up 1 big, 1 small. The way I see it is we're going to need ground facilities at some point. A base can work as a spawn point too. You can also use a ground area as a resource you can exploit over time. So, yes, possibly another land grab, but also an opportunity to grow the Org and have a network of facilities where we can securely have downtime.

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