Innocence_Achieved

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About Innocence_Achieved

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  1. Innocence_Achieved added a post in a topic I am leaving Tactical Advance   

    <-
  2. Innocence_Achieved added a topic in Ship and Equipment Discussion   

    Ship profile images
    http://fubank.org/ships.aspx 
    • 0 replies
    • 109 views
  3. Innocence_Achieved added a post in a topic Definition of hardcore?   

    You'd have to ask Tac himself; he's the one that made that decision.
    In effect, however, our version of 'hardcore' is making sure we stay active and keep a presence in Teamspeak, and write documentation and so on assuming the game will go ahead exactly as described.
  4. Innocence_Achieved added a post in a topic GamersNexus CR (Part I) and (Part II) and Sean Tracy Interviews   

    Read the whole thing; it has useful info that's easy to find: http://www.gamersnexus.net/gg/2613-chris-roberts-on-star-citizen-procedural-planets-alpha3-citizencon
     
    Particularly the jobs list (my emphasis): 
    --
    “We're going to start with cargo hauling, buying, selling, trading, mercenary, bounty-hunter, piracy. You're either taking stuff from a-b, protecting someone taking stuff a-b, robbing someone taking stuff a-b, or you're going after someone that's robbing someone going from a-b.
    “Longer-term, there's a lot of secondary professions, whether it's rescue and recovery, refueling people that are out of fuel, mining, salvage. Those are professions coming along after we get the first lot out. We're concentrating on 3.0 to have one star system roughed-in. It won't be done and polished, but the major locations will be there or mostly there, which will include a whole bunch of... not just the landing locations, we have 5 major ones there, but also a whole network of space stations and satellites and refueling stations and all the rest that you'd stop off in your travels around the star system.
    “For us, the star system has a greater density of action, interest; it's not just, you stop and there's one station you trade in and leave and you go to another star system. For us, this star system should be something [where] the player could spend a bunch of time going back and forth. If you see a planet -- as long as it's not the sun, which would probably burn you [laughs] -- you can go and land and adventure. It's a huge, huge, huge task, so we are in the process of doing a whole bunch of stuff towards that. Along the way, we're going to show a preview of the next stage of the planetary tech that we'll have, which will be at CitizenCon.”
    --
    BTW, Mr Bristolboy; could you please link the rest of this as they post it? Very useful.
  5. Innocence_Achieved added a post in a topic Massive Hauling : the MISC Starfarer (+ Meet the Starfarer)   

    If you join a group that is crewing a ship and they have space, or an NPC in a spot, you will spawn in that ship to take the space or spawn to replace the NPC. Gotta join the group though.
    you could, though, before 2.3. I did.  CCU'd from one of my Archimedes LTIs.
  6. Innocence_Achieved added a post in a topic Massive Hauling : the MISC Starfarer (+ Meet the Starfarer)   

    Yes. Noted in a couple of '10 For The Chairman' answers.
    Definitely studying. And practicing. Almost everyone with a Starfarer has got lost on first explore, so far.
    You can hire NPC crew. Not as good as players, but still useful.
    Right.
     
    Hands up all those who got lost the first time they explored a Starfarer? 
  7. Innocence_Achieved added a topic in General Questions & Chat   

    Space Battles! A study
    go check http://gizmodo.com/5426453/the-physics-of-space-battles
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  8. Innocence_Achieved added a post in a topic comparison of modern space simulators   

    also, for background, check http://gizmodo.com/5426453/the-physics-of-space-battles
    Also: given the length of development time for most AAA games versus the dev time of Star Citizen, it's being developed extremely fast indeed. So the 'Unusually patient' label is rather misleading.
  9. Innocence_Achieved added a topic in General Questions & Chat   

    NASA/JPL space posters
    For to be looked at as a coolness, and as inspiration for other posters: http://www.jpl.nasa.gov/visions-of-the-future/ 
    • 0 replies
    • 150 views
  10. Innocence_Achieved added a post in a topic The Merlin is it a capable $20USD combat ship?   

    Nato: Merlins are short-range snub fighters, not something I'd use from an Idris. However, I can see being about to run 8 Merlins from it with some care and attention.
  11. Innocence_Achieved added a post in a topic TAC Full Member List and Full Ship Roster   

    Yup. But people want to see this now.
  12. Innocence_Achieved added a post in a topic TAC Full Member List and Full Ship Roster   

    cooler and usefuller
  13. Innocence_Achieved added a post in a topic TAC Full Member List and Full Ship Roster   

    cool and useful
  14. Innocence_Achieved added a post in a topic Star Citizen Sneak Preview of Planet City and Subway   

    that walking anim is old; the new one is hugely better.
  15. Innocence_Achieved added a post in a topic MadCatz/Saitek will do Star Citizen joystick!   

    http://www.saitek.com/uk/blog/index.php/star-citizen-hardware-announced-at-gamescom