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Crytek closes 5 studios

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Crytek has today announced that they will be closing five of their studios and will refocus its efforts on CryEngine and the development of premium IPs. 
This means that Crytek will be closing their studios in Hungary, Bulgaria, South Korea, China and Turkey to concentrate development on their Frankfurt and Kiev studios. Right now it looks like the company will be selling these studios off to other publishers, with hopes to secure jobs for their existing developers as they transition to different management. 
Over the past few years, Crytek has been having some huge financial issues, with Crytek selling Crytek UK to Deep Silver back in 2014 and significantly lowering their US presence after a long period of financial difficulties, which left a large number of developers unpaid for several months.
While Crytek was able to get past these previous financial issues, it looks like the company is now back in the red, finding it difficult to pay developers in all of Crytek's divisions due to the simple fact that the company has failed to make a profit for several years.

Undergoing such transitions is far from easy, and we’d like to sincerely thank each and every staff member – past and present – for their hard work and commitment to Crytek.

These changes are part of the essential steps we are taking to ensure Crytek is a healthy and sustainable business moving forward that can continue to attract and nurture our industry’s top talent.

The reasons for this have been communicated internally along the way. Our focus now lies entirely on the core strengths that have always defined Crytek – world-class developers, state-of-the-art technology and innovative game development, and we believe that going through this challenging process will make us a more agile, viable, and attractive studio, primed for future success.

Avni Yerli, Crytek's Co-Founder and Managing Director






Edited by zeus_anoxia

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Crytek had issues for a long while now, its workers were reporting missing salaries for months and various other issues. Shame, with all its flaws CryEngine was definitely impressive.

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